Models that require to be frequently updated are texturized in Twinmotion 2019 only, where the texture link seems to be working without issues after the file gets an update, and then the resulting scene is opened and saved in TM20 as a separate file, and then this new file is merged into the current working scene (with new vegetation, people, vehicles, cameras, etc) in TM20. Since we discovered all this after some important work have already been done in TM20 we had to come up with this workflow:
dxf which didn’t even generate any geometry in the scene) show the same problem, it is fine as long as you don’t add or remove objects, but once you added something (or deleted from the model) then updated the export file, materials swap, lose UV mapping or outright disappear. Same problem with direct link from SketchUp (and as far as I know, Revit and Archicad, from reading people complaining on their forums and Twinmotion forum). Unfortunately, as of now, it is a broken mess.ĭirect link from Rhino 6 doesn’t maintain the materials after the model has been modified (specifically adding or removing objects). I would like to share my personal experience of working in Twinmotion 2020.1(TM20).